Last year the VEX competition game was called Toss Up, with points scored for placing balls in certain parts of the field.
The Space Cookies entered 3 robots into each competition during the year. Each team of girls designed their robots with different point-scoring focus, and hence different design and construction.
How We Did
We built and competed with 3 robots (robots “1868A”, “1868K”, and “1868X”) in the Toss Up challenge. Here’s how we did in competitions:
|Oct. 19, 2013||Doughtery Valley High School VEX Robotics Tournament||San Ramon, CA||Out of 61 robots, we ranked:
|Nov. 23, 2013||Bellarmine Bay Area VEX Robotics Tournament||San Jose, CA||Out of 60 robots, we ranked:
|Dec. 7, 2013||Annual Central Valley Toss Up Challenge||Modesto, CA||Out of 58 robots, we ranked:
|Feb. 8, 2014||Tracy NorCal VEX Toss Up Tournament||Tracy, CA||Out of 62 robots, we ranked:
Rules of the Game
The object of the Toss Up game is to score the most points by moving small BuckyBalls and large balls to different areas of the field, stashing the small balls in plastic tubes attached to the side of the playing field, and balancing large balls on top of those tubes. Robots that can hang in the air on a bar in their corner of the field at the very end of the game will earn extra points; if the robot can hang while holding a large or small ball they earn even more points.
There are a total of 20 BuckyBalls and 8 Large Balls available as Scoring Objects in the game. Most Scoring Objects begin in designated locations on the field, while some are available to be loaded prior to the Match.
Each Robot begins a match on one of their Alliance starting corners. Robots can be programmed to perform functions automatically during the initial 15-second autonomous period; the alliance with the most autonomous points also earns a bonus. The autonomous period is followed by a minute-and-45-second driver-controlled period.